There is something magical about holding a prototype game in your hands.
Christophe Boelinger sent a couple of prototypes back with me after GenCon a few years ago, to see if my group would like them and provide feedback.
Last week, I received another prototype to try - this one from Asmodee. The game is going into production in France, and they wanted to know if it would appeal to the American audience.
The difference between this prototype and the ones from Christophe was that this one is already going into production in French. It's a prototype that was accepted, and will be available in its finished form at Essen.
I tested it with three different groups - one group provided more than three pages of feedback notes.
I learned a lot about game testing.
It was interesting to see how many people were uncomfortable with providing any negative feedback, even though I told them repeatedly that I wanted honest opinions, especially if they were negative. I also made sure that they knew I had no emotional investment in this game - it was all about seeing if they liked it and noting any suggestions.
When my games are ready, I'll be testing the games with the same three groups. All three had different comments - there was some overlap, but every group had different focus points.
If you played the game in question, thank you. If you didn't and would like to, I'll be bringing it to my regular game nights for a bit longer.
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